This year’s Global Robotics Games is inspired by United Nations Sustainable Development Goal (UN SDG) #2: Zero Hunger, a call to end hunger, achieve food security, improve nutrition, and promote sustainable agriculture globally. The goal emphasizes building sustainable food systems and ensuring everyone has consistent access to healthy meals.
Hunger remains a pressing global challenge, with nearly 733 million people facing hunger and over two billion lacking reliable access to nutritious food due to limited arable land, climate change, and growing populations. However, advancements in technology and robotics can help bridge these gaps, enabling communities to overcome food scarcity and thrive.
Under the theme "Mission Meals," our competition encourages participants to apply robotics and engineering skills to tackle critical issues related to food production, supply, and delivery. Each challenge represents a real-world scenario where robots can make a meaningful difference—from growing food efficiently to safely delivering nutrition to the people who need it most.
5 - 6 years old
In the Preschool category, young learners embark on their first robotics adventure using KUBO robots. Through hands-on coding, children guide their robots to explore essential food growth cycles. This foundational challenge introduces them to how food travels from seed to harvest, fostering an early appreciation for nature and agriculture.
Requirements: KUBO Coding set, KUBO Coding+ set
7 - 9 years old
In Mobile Robotics I, students examine the everyday journey of food consumption and waste within their own schools. Teams program their robots to navigate cafeteria scenarios, identifying where waste occurs. This localized challenge encourages young minds to develop practical, community-level solutions for reducing food waste and promoting sustainable eating habits.
Requirements: LEGO® Education SPIKE™ Essential Set
MR2: 10 - 12 years old | MR3: 13 - 16 years old
Stepping up to a broader scale, Mobile Robotics II and III challenge teams to tackle national food security issues. Participants design robotic solutions geared toward sustainable urban agriculture. By focusing on constructing and managing innovative vertical farms, students learn how to maximize crop yields and ensure reliable, large-scale food access.
Requirements: LEGO® Education SPIKE™ Prime Set
17 - 19 years old
Aimed at older students, Mobile Robotics IV addresses complex, commercial-scale food waste management. Teams engineer advanced robotic systems to tackle the massive food waste generated by restaurants and cafes. Their mission centers on the circular economy, developing automated solutions to efficiently collect, process, and convert commercial waste into valuable fertilizers.
Requirements: Teams may build their robot and AI systems with any materials.
Primary Category: 7 - 12 years old | Secondary Category: 13 - 16 years old
Harvesting delicate crops like strawberries is costly and complex due to varying ripening times and pressure sensitivity. In the AI Maker Series, primary and secondary teams engineer intelligent robotic solutions designed to identify and delicately pick only the ripe fruits, represented by small cubes, optimizing the delicate agricultural harvesting process.
Requirements: Teams may build their robot and AI systems with any materials
Primary Category: 9 - 12 years old | Secondary Category: 13 - 16 year old
In the OPEN Category, teams receive a dedicated exhibition space to showcase innovative robotic creations directly to judges. Centered on the Mission Meals theme, this open-ended challenge invites participants to identify real-world food-related problems and engineer custom robotic solutions, giving young innovators complete creative freedom to solve global hunger challenges.
The above Challenge Materials will be available to all registered teams on www.quacktolearn.com
All materials produced by Developing Innovative Youth Ltd (DIY) for the Global Robotics Games are protected by copyright law. These materials include, but are not limited to, text, images, graphics, videos, software, and any other content developed or provided by DIY. Unauthorized reproduction, distribution, modification, or use of these materials, in whole or in part, outside the scope of the Global Robotics Games is strictly prohibited. Prior written authorization must be obtained from Developing Innovative Youth Ltd for any use beyond the intended purpose of the Global Robotics Games. For inquiries regarding the use of DIY's copyrighted materials, please contact: competitions@ducklearning.com Any unauthorized use of DIY's copyrighted materials may result in legal action. Developing Innovative Youth Ltd reserves all rights not expressly granted in this copyright notice.